These are copies of the presentations given on Monday October 21, 2019
If you are looking for the list of Sessions and descriptions for the day, click directly on the “Sessions” link above.
Morning Keynote – due to Boston Dynamic’s IP policies, we are not able to share this presentation with you
9:05 am Start time sessions
Going from Good to Great: Strategies to Foster Student Success with Automation and Robotics
Vex and Engineering Design for Launch
Wait – You Aren’t Going to Use Anything I Taught You?
From Planning to Reflection Stetting Students up for Successful Projects
From Good to Great: Explore ways to improve students’ work in App Creators and CSIM
Successful Capstone Projects in High School
Pair Programming – Sharing the Code
Learning about Current Medical Innovations
10:00 am Start time sessions
Isn’t Peer Editing just Checking Grammar?
Launch Pacing: 15 Sessions….It’s the Sweet Spot
Slow Down to Speed Up: Effective Pacing in the CS Classroom
Pacing: The Balance Between Coverage and Retention
PLTW Teacher Marketing/Social Media Tool Kit
11:00 am Start time sessions
Integrating “Science of Technology” into a Middle School Science Class
Predictive Analysis in the Classroom – It’s Better than Trial and Error
Predictive Analysis – Supporting excel sheet
A Deep Dive Into APB Launch Learning_WPI_10-21-19
Decision Making: Guiding Student Discussions
Moving Students Past Trial and Error with the Design Process
Smells like Tween Spirit – Engage the unengaged middle schooler in CS
High School CS_Updates_10-21-2019_WPI
Research Briefing – Year One and Two findings
1:00 pm Start time sessions
An Introduction to APB Learning_Engaging Students in Powerful Learning_WPI_10-21-19
2:00 pm Start time sessions
Turn Cooperation into Collaboration
Tallo Resources
Tallo_1-page overview and get started_PLTW
Expansion of PLTW Launch_WPI_21Oct2019
Create Your Own Reality; Integrating Web VR into Computer Science
Moving Students Past Trial and Error with the Design Process
Improve Student Performance using EDP in POE Fuel Cell car – Handout
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